I am now a world nomad, having quit my career in the videogame industry. My newfound goal is to escape the 9 to 5 forever, and find a way to subsist on my writings.
To learn more about my world travels, please visit my new blog, The Backpack Foodie.
Unreleased EA BioWare Original IP
EA BioWare - Senior Producer
Tom
Clancy's Splinter Cell: Conviction X360 (due 2009)
Ubisoft Montreal - Senior Associate Producer
Oct. 2006 - Jan. 2008
Tom
Clancy's Splinter Cell Double Agent X360
(2006)
Ubisoft Shanghai - Producer
Tom
Clancy's Ghost Recon 2 PS2 / NGC (2004)
Ubisoft Shanghai - Associate Producer / Producer
Tom
Clancy's Splinter Cell: Pandora Tomorrow XBOX
(2004)
Ubisoft Shanghai - Level Designer (Saulnier Cryogenics part 1)
Splinter
Cell Double Agent interviews
Shacknews
- IGN.com
- GameSpot
Working
in Shanghai
Interview by CG Channel
Daniel Roy
a entrepris une nouvelle carrière en Chine
Interview by Journal de Montréal - 2004-11-22
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