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	<title>Comments on: The Year of Warcraft</title>
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	<link>http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/</link>
	<description>Daniel Roy's blog about life and videogames</description>
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		<title>By: Gizz</title>
		<link>http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/comment-page-1/#comment-10</link>
		<dc:creator>Gizz</dc:creator>
		<pubDate>Thu, 10 Jan 2008 05:46:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/#comment-10</guid>
		<description>you could say that ... :)</description>
		<content:encoded><![CDATA[<p>you could say that &#8230; <img src='http://www.alt-shift.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Daniel</title>
		<link>http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/comment-page-1/#comment-9</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 10 Jan 2008 05:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/#comment-9</guid>
		<description>AH! I just recognized you, you devious bastard. ;)</description>
		<content:encoded><![CDATA[<p>AH! I just recognized you, you devious bastard. <img src='http://www.alt-shift.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Daniel</title>
		<link>http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/comment-page-1/#comment-8</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 10 Jan 2008 05:28:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/#comment-8</guid>
		<description>&quot;Accessibility is not accessible.&quot;

HAH! That&#039;s so quotable. :-D

Are you in the game industry, Gizz, by the way? You sound like it... :)</description>
		<content:encoded><![CDATA[<p>&#8220;Accessibility is not accessible.&#8221;</p>
<p>HAH! That&#8217;s so quotable. <img src='http://www.alt-shift.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p>Are you in the game industry, Gizz, by the way? You sound like it&#8230; <img src='http://www.alt-shift.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Gizz</title>
		<link>http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/comment-page-1/#comment-7</link>
		<dc:creator>Gizz</dc:creator>
		<pubDate>Thu, 10 Jan 2008 05:07:13 +0000</pubDate>
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		<description>True, but at least they started to talk about it. But, you nailed it when you said that accessibility is not a concept that is ... accessible :) It&#039;s a science just as game metrics are.</description>
		<content:encoded><![CDATA[<p>True, but at least they started to talk about it. But, you nailed it when you said that accessibility is not a concept that is &#8230; accessible <img src='http://www.alt-shift.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  It&#8217;s a science just as game metrics are.</p>
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		<title>By: Daniel</title>
		<link>http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/comment-page-1/#comment-6</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 10 Jan 2008 04:55:32 +0000</pubDate>
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		<description>You&#039;re right, Gizz... I think the problem, though, is that accessibility is really not that easy to do. I&#039;ve seen a lot of games confuse accessibility with simplicity, for instance; or thinking anything can be made accessible with a clever tutorial tacked at the end of the production cycle... 

So it&#039;s no wonder everyone is still talking about it. :)</description>
		<content:encoded><![CDATA[<p>You&#8217;re right, Gizz&#8230; I think the problem, though, is that accessibility is really not that easy to do. I&#8217;ve seen a lot of games confuse accessibility with simplicity, for instance; or thinking anything can be made accessible with a clever tutorial tacked at the end of the production cycle&#8230; </p>
<p>So it&#8217;s no wonder everyone is still talking about it. <img src='http://www.alt-shift.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Gizz</title>
		<link>http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/comment-page-1/#comment-5</link>
		<dc:creator>Gizz</dc:creator>
		<pubDate>Thu, 10 Jan 2008 04:45:36 +0000</pubDate>
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		<description>Accessibility is the subject of the hour in most game developper sphere. Those who are not yet understanding this concept might find the end of their pocket not so far ahead as the elite crowd that form the hardcore gamer public is no longer big enough to sustain todays game budget.

Of course, said budget is subject to another discussion :S</description>
		<content:encoded><![CDATA[<p>Accessibility is the subject of the hour in most game developper sphere. Those who are not yet understanding this concept might find the end of their pocket not so far ahead as the elite crowd that form the hardcore gamer public is no longer big enough to sustain todays game budget.</p>
<p>Of course, said budget is subject to another discussion :S</p>
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		<title>By: Mr Thi</title>
		<link>http://www.alt-shift.com/blog/2008/01/01/the-year-of-warcraft/comment-page-1/#comment-4</link>
		<dc:creator>Mr Thi</dc:creator>
		<pubDate>Wed, 09 Jan 2008 23:32:22 +0000</pubDate>
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		<description>and here I am, a year later, with my own WALLMARTepicced-out level 70 Blood Elf Warlock

fixed</description>
		<content:encoded><![CDATA[<p>and here I am, a year later, with my own WALLMARTepicced-out level 70 Blood Elf Warlock</p>
<p>fixed</p>
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