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Author:
Charles Stross
Publication
Date: August
2003
Publisher:
Ace Books
320
pages
Buy
it on Amazon
Summary
Two spies get
caught in a conflict between a space-faring dictatorship, and a
miracle-granting information-hungry entity known as the Festival.
In
a Nutshell
A truly fantastic
canvas used to depict a pretty boring story.
Review
The opening
of Singularity Sky is as gripping as they come: one day,
on the backwater planet of Rochard's World, telephones begin raining
down from the sky. Everybody who picks one up is given a simple
order: Entertain us, and we will grant your wish. And just
like that, money, bicycles and replicator machines begin falling
from orbit, and Rochard's World falls into chaos.
Soon, the New
Republic, a strict dictatorship, dispatches a fleet to deal with
the enemies 'attacking' their colony. But in so doing, they put
their entire civilisation at risk: for in trying to gain an advantage
on the Festival, they plan on delving into time-travel, a technology
sternly prohibited by the Eschaton, a transcendant AI controlling
the fate of Humanity itself.
Sounds good
so far, doesn't it? Unfortunately, that's pretty much the point
where the whole novel grinds to a halt. It's a sad statement on
Charles Stross' storytelling abilities that he would go on to tell
such a boring story based on such a strong setting, but here it
is: the major part of the novel gets lost in cliché spy vs.
spy stories aboard a capital ship run by two-dimensional military
types.
One major problem
with Singularity Sky is determining whether Stross is serious
or satirical throughout his novel. A lot of the happenings aboard
the ship are one-sided and flat, and as far as espionnage stories
go, they make James Bond look realistic. It's bad enough that Rachel
Mansour, the sympathetic UN delegate, actually uses some sort of
miraculous replicator luggage to do everything from staging a rescue
to fabricating an escape pod. I kept having flashbacks to Rincewind's
Luggage in Terry Pratchett's Discworld.
Is the novel
satire, then? It might well be, and it certainly includes some part
that seem to be aimed for comedic effect. The major problem with
satire, though, is consistency: Stross seems to alternate between
moments of satire and seriousness, and it makes any attempt at emotional
connection with his main characters totally impossible. At no point
do they exceed the stereotypes they are meant to represent, and
the relationships that eventually grow around them are unconvincing
and bland.
I understand
that Stross is pretty popular with today's geek crowd, much like
Cory
Doctorow. Just like Doctorow, however, I find Stross entirely
too rooted in modern ideals for my SF tastes. It seems that Stross
built his future world not so much as an argument for his own view
of the world, but as a vindication of it. It's at its most obvious
when, near the end of the novel, his "good guys" engage
in a totally one-sided argument with the representative of a controlling
dictatorship, where the heroes treat their adversary like a child
who has yet to discover that "information wants to be free,"
and other such truisms. Such blatant geek wish-fulfillment might
please other readers, but for me, it totally steals away my ability
to suspend disbelief. I love SF novels that raise thought-provoking
debates (of which Orwell's Nineteen Eighty-Four is possibly
the epitome); in the case of Singularity Sky, though, the
whole thing is built as a one-sided monologue, and so accomplishes
as much as the propaganda it so strongly decries.
Another annoying
tendency of Stross is to throw away references to modern times with
total disregard to credibility. It's cheap, and it feels like Stross
is pandering to the crowd by sacrificing the timeless qualities
of his story. For instance, when describing some sort of exotic
technology, a character reflects that the thing has:
"...rather
more computing power than the whole of the pre-Singularity planetary
Internet."
That's well
and dandy to give the readers a point of reference, but the reason
most of the SF authors avoid such device is because it sounds as
silly as if I went around claiming my word processor has "more
writing power than 2 medieval cloisters full of monk scribes".
It just doesn't make sense for future characters to refer to events
and technologies that are so far in their own history.
As a whole,
Singularity Sky is as chock-full of bizarre and interesting
ideas as the reviews made it out to be. Unfortunately, the grand
canvas of ideas that Charles Stross has created is used to paint
a boring story that never provides emotional resonance. Add to it
a number of annoying writing habits, and all I can say about Singularity
Sky is that it totally fails to live up to its own hype.
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